


– Lowered the cost and buildtimes of all Family Palace buildings

– Republic random trade events are now slightly less likely to occur

– Added cooldown before the Seize Trade Post plot can be used on the same character again – Fixed issues with the Romeo & Juliet event chain – Fixed flag issues for players who don’t own Sunset Invasion – The correct event picture is now shown when Aztecs sacrifice prisoners – Fixed issue where a feudal liege could burn a vassal Patrician’s Trade Post – Fixed missing description for Trade Post garrison building – Fixed a bug with the “coastal_county_republic” CB that could make vassals of merchant republics independent – Gave Ultimogeniture to the Ilkhanate, the Golden Horde and the barony of Altenburg – Added the Barony of Altenburg to Meissen – Made Ultimogeniture possible for anyone to take, should they be so inclined – Added text warnings for Independence wars and factions for Patricians, if it would mean Game Over – Fixed a bug where you would end up at war with your liege if beating him to victory in a claim war – Doubled the effect of Prestige on Patrician Respect for Doge elections – Exported PATRICIAN_PRESTIGE_RESPECT_FACTOR and PATRICIAN_AGE_RESPECT_FACTOR to defines – Homosexual characters no longer get the ambition to get married – The Patricians in newly formed merchant republics now get some starting money – When a regular lowborn Mayor forms a Merchant Republic, he should get a dynasty and become a Patrician – Fixed a tooltip bug for the succession type in secondary kingdoms and empires held by Merchant Republics – Blocked “Offer Vassalization” for one Merchant Republic vs another – Fixed bug where taking over the last duchy or higher title from a Merchant Republic could give you Patrician vassals – Fixed some instability issues on the Mac and Linux versions – Fixed a bug preventing some people from building new trade posts
